微信小程序 - 实时圆形进度条
<h2>最近为了做一个录制按钮,研究了下小程序的实时圆形进度条实现</h2> <p>废话不多说,先上一张效果图!</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/292301867723c7d74df95385a7d837d0.png"></p> <p>初始状态</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/c760ba7823b7af9d967c17cd28cc4477.png"></p> <p>点击中间按钮开始绘制</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/68138db2bf889354706cf24f2d5a8c3a.png"></p> <p>绘制过程</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/d298502a64b5d6af5efe367d25cc9020.png"></p> <p>绘制结束</p> <h2>实现思路</h2> <p>建立两个canvas标签,先绘制底层的浅灰色圆圈背景,再绘制上层的红色进度条。</p> <h2>WXML代码</h2> <pre> <code class="language-javascript"><view class="wrap"> <view class="circle-box"> <canvas class="circle" style="width:200px; height:200px;" canvas-id="canvasArcCir"> </canvas> <canvas class="circle" style="z-index: -5; width:200px; height:200px;" canvas-id="canvasCircle"> </canvas> <view class="draw_btn" bindtap="drawCircle">开始动态绘制</view> </view> </view></code></pre> <h2>WXSS代码</h2> <p>特别注意:底层的canvas最好使用</p> <p>z-index:-5; 放置于底层</p> <pre> <code class="language-javascript">page { width: 100%; height: 100%; background-color: #fff; } .circle-box { text-align: center; margin-top: 10vw; } .circle { position: absolute; left: 0; right: 0; margin: auto; } .draw_btn { width: 35vw; position: absolute; top: 33vw; right: 0; left: 0; margin: auto; border: 1px #000 solid; border-radius: 5vw; }</code></pre> <h2>JS代码</h2> <pre> <code class="language-javascript">//获取应用实例 var app = getApp() var interval; var varName; var ctx = wx.createCanvasContext('canvasArcCir'); Page({ data: { }, drawCircle: function () { clearInterval(varName); function drawArc(s, e) { ctx.setFillStyle('white'); ctx.clearRect(0, 0, 200, 200); ctx.draw(); var x = 100, y = 100, radius = 96; ctx.setLineWidth(5); ctx.setStrokeStyle('#d81e06'); ctx.setLineCap('round'); ctx.beginPath(); ctx.arc(x, y, radius, s, e, false); ctx.stroke() ctx.draw() } var step = 1, startAngle = 1.5 * Math.PI, endAngle = 0; var animation_interval = 1000, n = 60; var animation = function () { if (step <= n) { endAngle = step * 2 * Math.PI / n + 1.5 * Math.PI; drawArc(startAngle, endAngle); step++; } else { clearInterval(varName); } }; varName = setInterval(animation, animation_interval); }, onReady: function () { //创建并返回绘图上下文context对象。 var cxt_arc = wx.createCanvasContext('canvasCircle'); cxt_arc.setLineWidth(6); cxt_arc.setStrokeStyle('#eaeaea'); cxt_arc.setLineCap('round'); cxt_arc.beginPath(); cxt_arc.arc(100, 100, 96, 0, 2 * Math.PI, false); cxt_arc.stroke(); cxt_arc.draw(); }, onLoad: function (options) { } })</code></pre> <h2>注意的要点</h2> <p>1、关于小程序canvas绘制,请观看 <a href="/misc/goto?guid=4959738644013356704" rel="nofollow,noindex">微信小程序官方文档绘制</a></p> <p>2、开始绘制的路径可以根据 <em>JS代码中的变量startAngle</em> 来选择从哪里开始绘制</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/8dfb90fddfa0922e82e1ac8ba97bb139.png"></p> <p>最后有什么问题可以留言,大家一起讨论共同进步~~</p> <p> </p> <p>来自:http://www.jianshu.com/p/eab547396163</p> <p> </p>
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