如何在swift中实现oc中的分类
<p>在oc中为了增强已有类的功能,我们经常使用分类。使用分类,我们可以在不破坏原有类的结构的前提下,对原有类进行模块化的扩展。</p> <p>但是在swift中没有分类这种写法了。相对应的是swift中只有扩展( Extensions )。</p> <p>下面是swift中扩展( Extensions )的说明</p> <p>扩展就是向一个已有的类、结构体、枚举类型或者协议类型添加新功能(functionality)。这包括在没有权限获取原始源代码的情况下扩展类型的能力(即逆向建模)。扩展和 Objective-C 中的分类(categories)类似。(不过与 Objective-C 不同的是,Swift 的扩展没有名字。)</p> <p>那么我们怎么在swift中实现oc中的分类呢?我们可以向苹果学习。</p> <p>同样是UIView类,我们分别看看oc和swift不同的实现方式。</p> <h3>1.我们先看看oc中的 UIView</h3> <p>这是 UIView 中的声明的代码</p> <pre> <code class="language-swift">#ifndef SDK_HIDE_TIDE NS_CLASS_AVAILABLE_IOS(2_0) @interface UIView : UIResponder <NSCoding, UIAppearance, UIAppearanceContainer, UIDynamicItem, UITraitEnvironment, UICoordinateSpace, UIFocusEnvironment> #else NS_CLASS_AVAILABLE_IOS(2_0) @interface UIView : UIResponder <NSCoding, UIAppearance, UIAppearanceContainer, UIDynamicItem, UITraitEnvironment, UICoordinateSpace> #endif + (Class)layerClass; // default is [CALayer class]. Used when creating the underlying layer for the view. - (instancetype)initWithFrame:(CGRect)frame NS_DESIGNATED_INITIALIZER; - (nullable instancetype)initWithCoder:(NSCoder *)aDecoder NS_DESIGNATED_INITIALIZER; @property(nonatomic,getter=isUserInteractionEnabled) BOOL userInteractionEnabled; // default is YES. if set to NO, user events (touch, keys) are ignored and removed from the event queue. @property(nonatomic) NSInteger tag; // default is 0 @property(nonatomic,readonly,strong) CALayer *layer; // returns view's layer. Will always return a non-nil value. view is layer's delegate #ifndef SDK_HIDE_TIDE - (BOOL)canBecomeFocused NS_AVAILABLE_IOS(9_0); // NO by default @property (readonly, nonatomic, getter=isFocused) BOOL focused NS_AVAILABLE_IOS(9_0); #endif + (UIUserInterfaceLayoutDirection)userInterfaceLayoutDirectionForSemanticContentAttribute:(UISemanticContentAttribute)attribute NS_AVAILABLE_IOS(9_0); @property (nonatomic) UISemanticContentAttribute semanticContentAttribute NS_AVAILABLE_IOS(9_0); @end</code></pre> <p>其他的属性和方法都是使用分类的方式进行扩展的。</p> <p>下面是页面渲染相关的属性和方法</p> <pre> <code class="language-swift">@interface UIView(UIViewRendering) - (void)drawRect:(CGRect)rect; - (void)setNeedsDisplay; - (void)setNeedsDisplayInRect:(CGRect)rect; @property(nonatomic) BOOL clipsToBounds; // When YES, content and subviews are clipped to the bounds of the view. Default is NO. @property(nullable, nonatomic,copy) UIColor *backgroundColor UI_APPEARANCE_SELECTOR; // default is nil. Can be useful with the appearance proxy on custom UIView subclasses. @property(nonatomic) CGFloat alpha; // animatable. default is 1.0 @property(nonatomic,getter=isOpaque) BOOL opaque; // default is YES. opaque views must fill their entire bounds or the results are undefined. the active CGContext in drawRect: will not have been cleared and may have non-zeroed pixels @property(nonatomic) BOOL clearsContextBeforeDrawing; // default is YES. ignored for opaque views. for non-opaque views causes the active CGContext in drawRect: to be pre-filled with transparent pixels @property(nonatomic,getter=isHidden) BOOL hidden; // default is NO. doesn't check superviews @property(nonatomic) UIViewContentMode contentMode; // default is UIViewContentModeScaleToFill @property(nonatomic) CGRect contentStretch NS_DEPRECATED_IOS(3_0,6_0) __TVOS_PROHIBITED; // animatable. default is unit rectangle {{0,0} {1,1}}. Now deprecated: please use -[UIImage resizableImageWithCapInsets:] to achieve the same effect. @property(nullable, nonatomic,strong) UIView *maskView NS_AVAILABLE_IOS(8_0); /* -tintColor always returns a color. The color returned is the first non-default value in the receiver's superview chain (starting with itself). If no non-default value is found, a system-defined color is returned. If this view's -tintAdjustmentMode returns Dimmed, then the color that is returned for -tintColor will automatically be dimmed. If your view subclass uses tintColor in its rendering, override -tintColorDidChange in order to refresh the rendering if the color changes. */ @property(null_resettable, nonatomic, strong) UIColor *tintColor NS_AVAILABLE_IOS(7_0); /* -tintAdjustmentMode always returns either UIViewTintAdjustmentModeNormal or UIViewTintAdjustmentModeDimmed. The value returned is the first non-default value in the receiver's superview chain (starting with itself). If no non-default value is found, UIViewTintAdjustmentModeNormal is returned. When tintAdjustmentMode has a value of UIViewTintAdjustmentModeDimmed for a view, the color it returns from tintColor will be modified to give a dimmed appearance. When the tintAdjustmentMode of a view changes (either the view's value changing or by one of its superview's values changing), -tintColorDidChange will be called to allow the view to refresh its rendering. */ @property(nonatomic) UIViewTintAdjustmentMode tintAdjustmentMode NS_AVAILABLE_IOS(7_0); /* The -tintColorDidChange message is sent to appropriate subviews of a view when its tintColor is changed by client code or to subviews in the view hierarchy of a view whose tintColor is implicitly changed when its superview or tintAdjustmentMode changes. */ - (void)tintColorDidChange NS_AVAILABLE_IOS(7_0); @end</code></pre> <h3>2.这是swift中的代码</h3> <p>UIView类中的声明</p> <pre> <code class="language-swift">@available(iOS 2.0, *) public class UIView : UIResponder, NSCoding, UIAppearance, UIAppearanceContainer, UIDynamicItem, UITraitEnvironment, UICoordinateSpace, UIFocusEnvironment { public class func layerClass() -> AnyClass // default is [CALayer class]. Used when creating the underlying layer for the view. public init(frame: CGRect) public init?(coder aDecoder: NSCoder) public var userInteractionEnabled: Bool // default is YES. if set to NO, user events (touch, keys) are ignored and removed from the event queue. public var tag: Int // default is 0 public var layer: CALayer { get } // returns view's layer. Will always return a non-nil value. view is layer's delegate @available(iOS 9.0, *) public func canBecomeFocused() -> Bool // NO by default @available(iOS 9.0, *) public var focused: Bool { get } @available(iOS 9.0, *) public class func userInterfaceLayoutDirectionForSemanticContentAttribute(attribute: UISemanticContentAttribute) -> UIUserInterfaceLayoutDirection @available(iOS 9.0, *) public var semanticContentAttribute: UISemanticContentAttribute }</code></pre> <p>页面渲染的代码</p> <pre> <code class="language-swift">extension UIView { public func drawRect(rect: CGRect) public func setNeedsDisplay() public func setNeedsDisplayInRect(rect: CGRect) public var clipsToBounds: Bool // When YES, content and subviews are clipped to the bounds of the view. Default is NO. @NSCopying public var backgroundColor: UIColor? // default is nil. Can be useful with the appearance proxy on custom UIView subclasses. public var alpha: CGFloat // animatable. default is 1.0 public var opaque: Bool // default is YES. opaque views must fill their entire bounds or the results are undefined. the active CGContext in drawRect: will not have been cleared and may have non-zeroed pixels public var clearsContextBeforeDrawing: Bool // default is YES. ignored for opaque views. for non-opaque views causes the active CGContext in drawRect: to be pre-filled with transparent pixels public var hidden: Bool // default is NO. doesn't check superviews public var contentMode: UIViewContentMode // default is UIViewContentModeScaleToFill // animatable. default is unit rectangle {{0,0} {1,1}}. Now deprecated: please use -[UIImage resizableImageWithCapInsets:] to achieve the same effect. @available(iOS 8.0, *) public var maskView: UIView? /* -tintColor always returns a color. The color returned is the first non-default value in the receiver's superview chain (starting with itself). If no non-default value is found, a system-defined color is returned. If this view's -tintAdjustmentMode returns Dimmed, then the color that is returned for -tintColor will automatically be dimmed. If your view subclass uses tintColor in its rendering, override -tintColorDidChange in order to refresh the rendering if the color changes. */ @available(iOS 7.0, *) public var tintColor: UIColor! /* -tintAdjustmentMode always returns either UIViewTintAdjustmentModeNormal or UIViewTintAdjustmentModeDimmed. The value returned is the first non-default value in the receiver's superview chain (starting with itself). If no non-default value is found, UIViewTintAdjustmentModeNormal is returned. When tintAdjustmentMode has a value of UIViewTintAdjustmentModeDimmed for a view, the color it returns from tintColor will be modified to give a dimmed appearance. When the tintAdjustmentMode of a view changes (either the view's value changing or by one of its superview's values changing), -tintColorDidChange will be called to allow the view to refresh its rendering. */ @available(iOS 7.0, *) public var tintAdjustmentMode: UIViewTintAdjustmentMode /* The -tintColorDidChange message is sent to appropriate subviews of a view when its tintColor is changed by client code or to subviews in the view hierarchy of a view whose tintColor is implicitly changed when its superview or tintAdjustmentMode changes. */ @available(iOS 7.0, *) public func tintColorDidChange() }</code></pre> <h3>3.创建我们自己的extension</h3> <p>下面就让我们尝试一下,写一个自己的swift分类</p> <p>在get和set UIView 的x和y属性的时候代码很繁琐,如下:</p> <pre> <code class="language-swift">//get x var x = self.view.frame.origin.x //set x var rect = self.view.frame rect.origin.x = 100 self.view.frame = rect</code></pre> <p>我们希望这里的代码是这样的</p> <pre> <code class="language-swift">//get x var x = self.view.x //set x self.view.x = 100</code></pre> <p>在oc中我们可以写一个分类来实现,这个难度不大。懒的自己写的可以参照这个 <a href="/misc/goto?guid=4959731214079769712" rel="nofollow,noindex">https://github.com/findM/UIView-Positioning</a></p> <p>在swift中我们需要写一个extension来实现</p> <p>3.1 新建swift文件</p> <p style="text-align:center"><img src="https://simg.open-open.com/show/2b7d4d1a76dffd1dc12e7172ecbefa51.png"></p> <p style="text-align:center">新建swift文件.png</p> <p>3.2 代码实现</p> <pre> <code class="language-swift">import Foundation import UIKit //private var PERSON_ID_NUMBER_PROPERTY = 0 extension UIView { public var x: CGFloat{ get{ return self.frame.origin.x } set{ var r = self.frame r.origin.x = newValue self.frame = r } } public var y: CGFloat{ get{ return self.frame.origin.y } set{ var r = self.frame r.origin.y = newValue self.frame = r } } //其他的篇幅原因就不在这里一一实现了 }</code></pre> <p> </p> <p>来自:http://www.jianshu.com/p/0176efcc5e56</p> <p> </p>
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