| 注册
请输入搜索内容

热门搜索

Java Linux MySQL PHP JavaScript Hibernate jQuery Nginx
y0657bys
10年前发布

Java一个简单的线程池实现

线程池代码

import java.util.List;  import java.util.Vector;  public class ThreadPool   {      private static ThreadPool instance_ = null;      //定义优先级别常数,空闲的线程按照优先级不同分别存放在三个vector中      public static final int LOW_PRIORITY = 0;       public static final int NORMAL_PRIORITY = 1;      public static final int HIGH_PRIORITY = 2;      //保存空闲线程的List,或者说它是"池"      private List<PooledThread>[] idleThreads_;        private boolean shutDown_ = false;      private int threadCreationCounter_; //以创建的线程的个数      private boolean debug_ = false;    //是否输出调试信息      //构造函数,因为这个类视作为singleton实现的,因此构造函数为私有      private ThreadPool()       {                 // 产生空闲线程.三个vector分别存放分别处在三个优先级的线程的引用          List[] idleThreads = {new Vector(5), new Vector(5), new Vector(5)};          idleThreads_ = idleThreads;          threadCreationCounter_ = 0;      }            public int getCreatedThreadsCount() {          return threadCreationCounter_;      }      //通过这个函数得到线程池类的实例      public static ThreadPool instance() {          if (instance_ == null)              instance_ = new ThreadPool();          return instance_;      }            public boolean isDebug() {          return debug_;      }            //将线程repoolingThread从新放回到池中,这个方式是同步方法。      //这个方法会在多线程的环境中调用,设计这个方法的目的是让工作者线程      //在执行完target中的任务后,调用池类的repool()方法,      //将线程自身从新放回到池中。只所以这么做是因为线程池并不能预见到      //工作者线程何时会完成任务。参考PooledThread的相关代码。      protected synchronized void repool(PooledThread repoolingThread)      {          if (!shutDown_)           {              if (debug_)              {                  System.out.println("ThreadPool.repool() : repooling ");              }              switch (repoolingThread.getPriority())              {                  case Thread.MIN_PRIORITY :                  {                      idleThreads_[LOW_PRIORITY].add(repoolingThread);                      break;                  }                  case Thread.NORM_PRIORITY :                  {                      idleThreads_[NORMAL_PRIORITY].add(repoolingThread);                      break;                  }                  case Thread.MAX_PRIORITY :                  {                      idleThreads_[HIGH_PRIORITY].add(repoolingThread);                      break;                  }                  default :                      throw new IllegalStateException("Illegal priority found while repooling a Thread!");              }              notifyAll();//通知所有的线程          }          else           {              if (debug_)              {                  System.out.println("ThreadPool.repool() : Destroying incoming thread.");              }              repoolingThread.shutDown();//关闭线程          }          if (debug_)           {              System.out.println("ThreadPool.recycle() : done.");          }      }            public void setDebug(boolean newDebug)       {          debug_ = newDebug;      }            //停止池中所有线程      public synchronized void shutdown()      {          shutDown_ = true;          if (debug_)          {              System.out.println("ThreadPool : shutting down ");          }          for (int prioIndex = 0; prioIndex <= HIGH_PRIORITY; prioIndex++)          {              List prioThreads = idleThreads_[prioIndex];              for (int threadIndex = 0; threadIndex < prioThreads.size(); threadIndex++)              {                  PooledThread idleThread = (PooledThread) prioThreads.get(threadIndex);                  idleThread.shutDown();              }          }          notifyAll();          if (debug_)          {              System.out.println("ThreadPool : shutdown done.");          }      }            //以Runnable为target,从池中选择一个优先级为priority的线程创建线程      //并让线程运行。      public synchronized void start(Runnable target, int priority)      {          PooledThread thread = null;  //被选出来执行target的线程          List idleList = idleThreads_[priority];          if (idleList.size() > 0)           {              //如果池中相应优先级的线程有空闲的,那么从中取出一个              //设置它的target,并唤醒它              //从空闲的线程队列中获取              int lastIndex = idleList.size() - 1;              thread = (PooledThread) idleList.get(lastIndex);              idleList.remove(lastIndex);              thread.setTarget(target);          }          //池中没有相应优先级的线程          else           {               threadCreationCounter_++;              // 创建新线程,              thread = new PooledThread(target, "PooledThread #" + threadCreationCounter_, this);              // 新线程放入池中              switch (priority)               {                  case LOW_PRIORITY :                  {                      thread.setPriority(Thread.MIN_PRIORITY);                      break;                  }                  case NORMAL_PRIORITY :                  {                      thread.setPriority(Thread.NORM_PRIORITY);                      break;                  }                  case HIGH_PRIORITY :                  {                      thread.setPriority(Thread.MAX_PRIORITY);                      break;                  }                  default :                  {                      thread.setPriority(Thread.NORM_PRIORITY);                      break;                  }              }              //启动这个线程              thread.start();          }      }  }

工作者线程代码:

public class PooledThread extends Thread   {      private ThreadPool pool_;  // 池中线程需要知道自己所在的池      private Runnable target_;   // 线程的任务      private boolean shutDown_ = false;      private boolean idle_ = false;//设置是否让线程处于等待状态            private PooledThread() {          super();      }            private PooledThread(Runnable target)      {          super(target); //初始化父类      }            private PooledThread(Runnable target, String name)       {          super(target, name);      }            public PooledThread(Runnable target, String name, ThreadPool pool)      {          super(name);          pool_ = pool;          target_ = target;      }            private PooledThread(String name)       {          super(name);//初始化父类      }            private PooledThread(ThreadGroup group, Runnable target)      {          super(group, target);      }            private PooledThread(ThreadGroup group, Runnable target, String name)       {          super(group, target, name);      }            private PooledThread(ThreadGroup group, String name)       {          super(group, name);      }            public java.lang.Runnable getTarget()       {          return target_;      }            public boolean isIdle()       {          return idle_;//返回当前的状态      }            //工作者线程与通常线程不同之处在于run()方法的不同。通常的线程,      //完成线程应该执行的代码后,自然退出,线程结束。      //虚拟机在线程结束后收回分配给线程的资源,线程对象被垃圾回收。]      //而这在池化的工作者线程中是应该避免的,否则线程池就失去了意义。      //作为可以被放入池中并重新利用的工作者线程,它的run()方法不应该结束,      //随意,在随后可以看到的实现中,run()方法执行完target对象的代码后,      //就将自身repool(),然后调用wait()方法,使自己睡眠而不是退出循环和run()。      //这就使线程池实现的要点。      public void run()       {          // 这个循环不能结束,除非池类要求线程结束          // 每一次循环都会执行一次池类分配给的任务target          while (!shutDown_)           {                idle_ = false;              if (target_ != null)               {                  target_.run();  // 运行target中的代码              }              idle_ = true;              try               {                  //线程通知池重新将自己放回到池中                  pool_.repool(this);  //                   //进入池中后睡眠,等待被唤醒执行新的任务,                  //这里是线程池中线程于普通线程的run()不同的地方。                  synchronized (this)                   {                      wait();                  }              }              catch (InterruptedException ie)              {              }              idle_ = false;          }          //循环这里不能结束,否则线程结束,资源被VM收回,          //就无法起到线程池的作用了      }                  public synchronized void setTarget(java.lang.Runnable newTarget)       {//设置新的target,并唤醒睡眠中的线程          target_ = newTarget;  // 新任务          notifyAll();          // 唤醒睡眠的线程      }            public synchronized void shutDown()      {          shutDown_ = true;          notifyAll();      }  }

测试代码:

public static void main(String[] args)      {          System.out.println("Testing ThreadPool ");          System.out.println("Creating ThreadPool ");          ThreadPool pool = ThreadPool.instance();          pool.setDebug(true);          class TestRunner implements Runnable           {              public int count = 0;              public void run()               {                  System.out.println("Testrunner sleeping 5 seconds ");                  //此方法使本线程睡眠5秒                  synchronized (this)                   {                      try                       {                          wait(5000);//等待5秒时间                      }                      catch (InterruptedException ioe)                       {                      }                  }                  System.out.println("Testrunner leaving  ");                  count++;              }          }          System.out.println("Starting a new thread ");          TestRunner runner = new TestRunner();          pool.start(runner, pool.HIGH_PRIORITY);          System.out.println("count : " + runner.count);          System.out.println("Thread count : " + pool.getCreatedThreadsCount());          pool.shutdown();      }  }

结果

Testing ThreadPool 
Creating ThreadPool 

Starting a new thread 

Testrunner sleeping 
5 seconds 
count : 
0
Thread count : 
1
ThreadPool : shutting down 

ThreadPool : shutdown done
.
Testrunner leaving  

ThreadPool
.repool() : Destroying incoming thread.
ThreadPool
.recycle() : done.